Raamish Nightmares

The Kreen Invasion

Halarel speaks

It is the 30th day of the cycle

We are approaching a gate outside outside a fort en route to Nibenay
We Black out!

  • We wake up on a cold stone floor
  • We hear claws on metal or glass
  • A man summoned us to his home in the manner we are normally teleported
  • Doglike creatures Arom has previously seen in the underground chamber in the mountains are poised to leap through a window
  • A giant black Kreen-like creature like the one we fought in the underground chamber in the mountain smashes its way into the room
  • The man is barely conscious, then blacks out and the creatures attack
  • We took a beating but we prevailed. However, the giant Kreen escaped with the unconscious man
  • We search the house and outbuildings

We find several psionic crystals, one of which is some sort of intelligent recorder

  • Recording crystal is named Hal
  • Hal has been around for 17,000 years!
  • Hal tells us that the black Kreen are Zik’Trin , horribly modified Kreen intent upon invading the Tablelands
  • Zik’Trin control cities in the northwest in the Crimson Savannah
  • Hal was created by Oshar Motan to record the events of a war 17,000 years ago
  • The war was perpetrated by the beings we now call the Sorcerer Kings against all races
  • Most recent owner of Hal is [[Halorel Ok’Bloodwell]]
  • Ok’ prefix denotes “from”
  • Bloodwell is not a place we’ve ever heard of
  • Sorcerer Kings served Rajaat, the first sorcerer
  • Hal has had 5455 owners in the past 17,000 years
  • Hal tells us of the Cleansing Wars in more detail

We search the compound more

  • We find that [[Ni’Ru]] has been here before, imprisoned
  • We find some healing crystals and an ointment (Keoghtom’s Ointment)

Day 2.
We leave the house and track the giant Kreen through the treacherous mountains

  • We find spots where they’ve stopped and even some human blood
  • We eventually lose the trail and hole up for the night

Day 3

  • We wake up frosty
  • We come to a vista where we peer west over a forest that stretches as far as the eye can see!
  • We travel down from the high mountains into the forest over the next days, we even have time to bathe (not together)

We eventually enter a forest and are surrounded by life

  • Some of that life is a giant sloth splashing around in the water down a stream
  • We try to avoid the creature only to run into its hungry mate
  • We fight but it hurts
  • We take a couple sloth steaks before a giant 8-legged cat creature with horns claims the carcasses

Back on the trail of the Zik’Trin

  • Trail ends at the mouth of a cave
  • We look in and are attacked by more of the doglike creatures like those we faced at the house
  • We ask the crystal if Zik’Trin have any known weaknesses, it tells us The Smoke of the Ranike Tree highly irritates them

We enter the cave!

  • We see dim light inside a bit, some sort of organic globs stuck to the wall emit light
  • Around a bend, we see the giant Zik’Trin sitting in a pod while a smaller one with a staff concentrates on a human sitting on one of the draining tables we’ve seen before.
  • Of course we attack
  • The smaller Zik’Trin goes down with one well-placed rapier blow from [[Arom-tinz}Arom]]’s sneak attack
  • We fight the big Zik’Trin and at various stages of the battle we all go down into death saves
  • Jotano puts the hurt on the creature but it was [[Ni’Ru]]’s mage hand delivering a large vial of acid to the creature’s face from a shelf behind Arom that delivers the final blow.
  • We search and find some green life shapes and the smaller Zik’Trin ’s staff
  • We rescue Halorel and bolt

Day 4

  • Ni’Ru is probed by the Way, but the invader retreats when confronted
  • Halorel eventually wakes up and has some splaining to do
  • There were originally 40-50 of us in this group he’s been summoning
  • He is transporting us across the Tablelands using The Way, through a realm called The Grey
  • We can travel more easily through the Grey, which is the sole reason we have been chosen
  • We were chosen to help prevent millions of Zik’Trin and their slave Kreen masses from invading the Tablelands
  • The smaller of the Zik’Trin are called just that
  • The bigger are called Zik’Trin’ak
  • Many other tribes of Kreen are the slaves of these
  • Halorel wants us to go to their city and kill their Priests of Change, the source of this corruption
  • Halorel has warned the Sorcerer Kings via back channels but they do nothing
  • He is upset to learn that some Sorcerer Kings might be colluding with the Zik’Trin
  • The method used to corrupt the Kreen is called Life-Bending
  • This magic was created by the halflings of the Jagged Cliff
  • He says the green life shapes we found are the uncorrupted kind
  • Halorel says the Priests of Change are the source of our nightmares, not him.

Halorel Summons us all into The Grey, takes the crystal Hal back from [[Ni’Ru]], and rockets us over the countryside, over Tyr, over a tribe of elves and even a couple caravans to deposit us in the fields just outside Nibenay


Raddu Raddu

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.